Kazuhiro Madoka [Approved] - DS

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Kazuhiro Madoka [Approved] - DS

Post by Kazuhiro Madoka on Wed Aug 20, 2008 8:19 am

Character Name: Kazuhiro Madoka

Age: 21

Village: Konohagakure (Hidden Leaf)

Gender: Male

Rank: Jounin

Element(s): Doton (Earth), Suiton (Water).

Skills/ Specialties: M: Ninjutsu, S: Taijutsu.

Clan:
Spoiler:
Senju Clan



Location: Hidden Leaf Village (It is unknown if Senju retains a clan structure in the current Konoha).

Members: Unknown (Possibly Kazuhiro Madoka, but this is unproven).

History: Senju (Thousand Arms) of the Forest were one of the founding clans of Konoha. Under Senju Hashirama, they allied with other clans including the Uchiha, to found the Fire Country's ninja village. It is unknown if Senju retains a clan structure in the current Konoha.

Kekkei Genkai: Mokuton (Wood). A small number of clan members have the genetic ability to combine Doton (Earth) and Suiton (Water) elements into a Tenkai (secondary element). In this case, Mokuton (Wood). Clan members that have the Kekkei Genkai can create wood, grow plant life and develop these into specific techniques. The Senju clan are (or were) the first and most well known of Mokuton users.

Maximum members: The clan has been unheard of for decades, but it may yet retain some kind of structure within Konoha. As such, it has a maximum of five members, one of which is given to the potential member, Kazuhiro Madoka.

Bloodline Limits: Mokuton. Kazuhiro is likely related to the Senju clan. Kekkei Genkai enables him to combine both water and earth elements to form wood.

Looks:





Personality: Kazuhiro is a quiet, gentle person. Indeed, his name means “harmony” and “tranquil”. He is loyal to and protective of his family and friends, and understands the importance of being able to protect others. To this end, he works hard at being a capable shinobi and will always fight for what he believes is right. However, he still wishes there was no need for conflict.

Special Characteristics: None.

Items/Weapons:

-Kunai
-Shuriken
-Item pouch (healing salves, bandages, wire, exploding tags, ‘fives senses confusion’ tags).
-1 small weapon scroll: 20 kunai with exploding tags, 20 kunai with ‘five senses confusion’ tags, two tanto, 1 windmill shuriken.

History:
Spoiler:
Kazuhiro Madoka was born 17 years ago, to parents Annu and Maaku Madoka (Annu’s maiden name: Kioshi). The Madoka family were not wealthy or well known, and had no abilities of blood inheritance. Kazuhiro grew up in Konohagakure, spending a lonely but happy childhood there. He preferred to play on his own, enjoying the quiet of the lake or the forest. A fortnight days after his seventh birthday, his father took him for his first ninja training session. It was clear to his father that Kazuhiro was naturally talented, and the pair came home with stories of how he would enrol in the academy and become a fine ninja. His mother supported the idea, with some trepidation – she often feared for Maaku when he was sent on missions, and secretly wished that Kazuhiro wouldn’t follow the same path. However, as the training sessions became more and more common, she accepted Kazuhiro’s future.

The training had been a regular occurrence for six months, and Kazuhiro had made excellent progress. At the end of one such t session, Maaku promised to enrol him in the academy once he was eight. As they collected their equipment, Maaku was stopped by a hooded figure who appeared from behind a nearby tree. Kazuhiro stood still, scared of the stranger. Maaku demanded to know who he was. The stranger lowered his hood to reveal a weathered, though clearly not old, face. Maaku immediately drew a kunai and threatened the man, whose eyes flickered to Kazuhiro and back. Noticing this, Maaku told Kazuhiro to leave. He obediently left the scene, but hid behind the same tree the stranger had used and watched the two shinobi.

There was a heated argument, but Maaku dropped his kunai hand to his side. Kazuhiro stood and watched, utterly confused. The row escalated and Maaku once more held the kunai toward the stranger. A fight ensued, and for thirty minutes there was no victor. When Kazuhiro could contain himself no longer, he ran out and yelled for them to stop. The stranger noticed, but not hearing his son, Maaku took the opportunity to thrust a kunai into the stranger’s stomach. As he did so, Kazuhiro’s voice registered in his mind, and he turned to see his son stood in complete shock. The stranger fell to his knees. Maaku did the same. A minute passed and no one had moved. Very suddenly, the stranger made a desperate lunge toward Kazuhiro. Maaku, exhausted and numb, didn’t react in time to stop the man. The stranger placed his palm onto Kazuhiro’s forehead and shut his eyes as if concentrating. He then called to Maaku, “Maaku. Look at your son – and see me.” With that, he collapsed and died.

***What had actually happened, NOT Kazuhiro’s perspective: The stranger was Toru Naoki, a missing-ninja formerly of Konohagakure. He had fled after murdering a dear friend of Maaku’s, whom Toru had mistakenly believed to be a Iwagakure spy. This was the cause of the conflict, Toru unable to convince Maaku of his innocence and Maaku determined to repay Toru. During the fight, Toru used a number of Mokuton (wood) elemental techniques. It had been rumoured that Toru was a descendant of the Senju clan, but only Toru could have known, and he never spoke of it.

Confused, Maaku carried Kazuhiro back to their home. Both of them spent the next fortnight in near-silence, only speaking when they needed to. Maaku turned to Annu for advice, but found her to be obstructive. When he questioned her further, he found that Kazuhiro was the offspring of Toru. She had found solace in the former Konoha-Jounin when Maaku was on a long mission. At which point, Maaku left his family, living in a part of the village where he could exist but not have to confront anyone, for a whole year.

When he returned to 'civilization' twelve months later, he met with Annu several times. They discussed the family's future, and Maaku came to terms with the truth. He wouldn't stay at home, but he didn't leave the village. Eventually, Maaku explained to Kazuhiro what had happened. Kazuhiro asked many questions but Maaku could only give a few answers. To this day, he does not quite understand the situation. He treats Maaku as his birth father. Maaku came to terms with it too, and tried his hardest not to see Toru in Kazuhiro. Occasionally, when he found this too difficult, he would leave – sometimes for days at a time, just to clear his head.

Kazuhiro’s training suffered a setback, and he wasn’t enrolled in the academy until he was eleven years old. He progressed steadily, impressing his teachers and fellow students. At thirteen, he graduated and became a Genin. At this point, he father requested he be trained by him once again. The two of them spent a year developing Kazuhiro’s shinobi skills. When the pair realized Kazuhiro had the same Wood-techniques as Toru, Maaku left the family again, this time just for a week. He returned, and life continued as normal. Hard though it was for Maaku, he did (eventually) help his son to develop his Mokuton abilities - after he had control over his natural affinities. He ‘rejoined’ the Genin ranks at fifteen.

He was assigned to a team as soon as possible. Fortunately, he was able to join a pre-existing team that two his friends from the Academy were a part of. He enjoyed his time as a Genin team-member, trying his hardest to contribute to the group. Shortly after the end of his first year in the team, he was put forward for the Chuunin exams. Making it all the way to the finals, he drew with his teammate in the penultimate match. Kazu, his friend, and the Genin (who would have fought the victor of Kazu and his friend's fight) were all promoted to Chuunin.

His next year was a little disjointed, spending some time as part of his team, and some working alone or with a single partner. He missed his friends, and was glad when they too passed the Chuunin exams. At eighteen years of age, Kazuhiro was made a Jounin. He is currently waiting to lead a Genin team.

RP Sample:

It was the end of his first year as a Jounin. Frankly, Kazuhiro thought, it hadn't been that different from being a Chuunin. He hadn't been on many Jounin-level missions, nor had he been given a team. Granted, he was still pretty new to it. He was looking forward to that - having a team. When he had been a part of one, he had had some of the best times of his entire life. Now, more separated from his friends than ever before, he wondered how much he'd actually enjoy being a Jounin.

As these thoughts swam around in circles in his head, Kazuhiro heard his footsteps soften. He stopped to look down, and then around him. Grass had cushioned his feet. "That was quick." He muttered, sitting down. This part of the lake was always quiet. Kazuhiro found he could write his stories and poems here without interruption. He took a few crumpled bits of paper and a pencil from his pocket. For the first time in that day, he smiled. "It's not so bad." He murmured.

--->Jutsu are below.


Last edited by Kazuhiro Madoka on Wed Aug 20, 2008 3:09 pm; edited 5 times in total

Kazuhiro Madoka
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Re: Kazuhiro Madoka [Approved] - DS

Post by Kazuhiro Madoka on Wed Aug 20, 2008 10:40 am

Jutsu:

Non-elemental:
Spoiler:
Name: Basic Academy Jutsu
Type: Ninjutsu
Rank: E
Elements: None
Description: Clone Jutsu, Replacement Jutsu, Rope Escape Jutsu, Transformation Jutsu.

Name: Jibaku Fuda: Kassei (Exploding Tag: Activate)
Type: Supplementary
Range: All ranges
Rank: E
Elements: None
Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag.

Name: Basic Genin Jutsu
Type: Ninjutsu
Rank: D
Elements: None
Description: Water Walking Jutsu, Tree Climbing Jutsu etc.

Name: Shunshin no Jutsu (Body Flicker Technique)
Type: Ninjutsu
Range: 0-10m
Rank: D
Elements: None
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.

Name: Tobidogu (Projectile Weapons)
Type: Supplementary
Range: N/A
Rank: C
Elements: None
Description: In order to store and use items or weapons that the user would never be capable of carrying normally, the user can keep them contained within summoning scrolls. Puppets commonly have such scrolls attached to hidden compartments to produce extra arms and other similar features. Like the Summoning Technique, a small donation of blood is required to summon the items.

Name: Gokan Sakusou (Five Senses Confusion Disorder)
Type: Ninjutsu
Range: 0-10m (each tag)
Rank: C
Elements: None
Description: An explosive note disperses an odorless powder. Once it is in the air the target will inhale the toxin. The gas will confuse the opponent's senses and slow down their reaction time. Even when the target tries to dodge the attack, they will be unable to correctly manoeuvre to avoid it. This allows the user to attack freely and have a higher chance to injure their target.

Name: Utsusemi no Jutsu (Projection Technique)
Type: Supplementary
Range: All Ranges
Rank: C
Elements: None
Description: Using this jutsu, the user can project their voice from various points in a specific area in a manner similar to ventriloquism. The user does not need to speak to transmit the sound, so tracking them by sound is impossible. Those in the area where the voice is being projected at will hear a resonating echo, as well as a more ominous undertone.

Name: Kiru Bansho: Boka no Jutsu (Leech All Creation: Attack Prevention Technique)
Type: Ninjutsu
Range: 0-5m
Rank: B
Elements: None
Description: Using this jutsu, the user can merge with another object and take on its properties to avoid any damage. In the manga, Orochimaru uses this to merge with a tree just before his battle with his former student, Anko Mitarashi. He, however, does not give it a name.

Name: Kekkai Hojin (Barrier Encampment Method)
Type: Ninjutsu
Range: All ranges
Rank: B
Elements: None
Description: This jutsu is performed by placing four exploding tags in an array around a designated area. The tags are then set, forming an invisible barrier around the area. Should anyone pass the barrier, the tags will activate, creating a massive explosion capable of killing inattentive ninja.

Name: Kage Bunshin no Jutsu (Shadow Clone Technique)
Type: Ninjutsu
Range: 0-5m
Rank: A
Elements: None
Description: Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. Unlike other clones, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person. Any experience the clones gain during their existence is transferred to the user once they are dispersed.

Name: Shihohappo Shuriken (Shuriken From All Directions)
Type: -
Range: 0-20m
Rank: A
Elements: None
Description: Once the user clones him/herself using the Shadow Clone Technique, the user and clones throw a large number of shuriken from all angles at their opponent.

Name: Shuiken Kage Bunshin no Jutsu (Shuriken Shadow Clone Technique)
Type: Ninjutsu
Range: 0-20m
Rank: A
Elements: None
Description: A modification of the Shadow Clone Technique, the user throws one shuriken at the victim and then uses this jutsu to create multiple copies of the shuriken to make the attack more powerful.

Name: Bunshin Daibakuha (Clone Great Explosion)
Type: Ninjutsu
Range: 0-5m
Rank: A
Description: This jutsu works in combination with the Shadow Clone Technique to create a shadow clone that will explode on command. The blast created is considerable, and could potentially kill an attacker engaged in hand-to-hand combat.

Name: Jutsu Sho (Technique Neutralize)
Type: Supplementary
Range: 0-15m
Rank: A
Elements: None
Description: This jutsu cancels or impedes the occurring of the opponent's technique. It uses the same amount of chakra as the jutsu it intends to cancel.

----------
Suiton (Water) techniques:
Spoiler:
Name: Mizu Kamikiri (Rising Water Cutter)
Type: Ninjutsu
Range: 0-15m
Rank: C
Elements: Suiton (Water)
Description: The user will slam his/her foot to the ground, causing water to rise up and travel towards the target as a slicing jet.

Name: Suiro no Jutsu (Water Prison Technique)
Type: Supplementary
Range: 0-5m
Rank: C
Elements: Suiton (Water)
Description: This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. Clones can be used in place of the actual person, provided that the clone is the one that performed the technique. Despite the fact that the prison is made up entirely out of water, and the target is unable to move while within it, the target is still able to breathe.

Name: Suijinheki (Water Encampment Wall)
Type: Ninjutsu
Range: 0-5m
Rank: B
Elements: Suiton (Water)
Description: This jutsu creates a water barrier to protect the user from any offensive attacks. The water can be formed from the mouth, hands or from a nearby water source.

Name: Hahonryuu (Destruction Torrent)
Type: Ninjutsu
Range: 0-15m
Rank: B
Elements: Suiton (Water)
Description: This technique creates water in the user's hand and fires it at the enemy in the form of a powerful wave or jet.

Name: Daibakufu no Jutsu (Great Waterfall Technique)
Type: Ninjutsu
Range: 0-15m
Rank: A
Elements: Suiton (Water)
Description: This jutsu is used to fire a massive spiraling blast of water at an opponent. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.


Doton (Earth) techniques:
Spoiler:
Name: Shinju Zanshu no Jutsu (Inner Decapitation Technique)
Type: Ninjutsu
Range: 0-10m
Rank: D
Elements: Doton (Earth)
Description: The user, emerging from the ground below the target area, pulls down (or possibly swaps places with) the opponent so that only their head is above ground.

Name: Dochu Eigyo no Jutsu (Underground Projection Fish Technique)
Type: Ninjutsu
Range: 0-12m
Rank: C
Elements: Doton (Earth)
Description: Using this Jutsu, a person can hide underground until they're ready to attack an opponent.

Name: Doryuheki (Earth Style Wall)
Type: Ninjutsu
Range: 0-5m
Rank: B
Elements: Doton (Earth)
Description: The user spits out a stream of mud that quickly grows and solidifies into a strong, protective wall.

Name: Yomi Numa (Swamp of the Underworld)
Type: Ninjutsu
Range: All Ranges
Rank: A
Elements: Doton (Earth)
Description: This jutsu turns a large area of land into a sinking swampland, making it impossible for anyone or anything in that area to move around. The size of the swamp is proportionate to the amount of chakra used to perform the technique. When performed properly, it is meant to engulf the target completely.

Name: Kurogane Karada (Iron Body)
Type: Supplementary
Range: 0-5m
Rank: A
Description: This earth-based jutsu causes the user's skin to harden, making him/her virtually invulnerable to physical attacks and enhancing his/her strength. Lightning-based jutsu can penetrate it, however, due to the natural weakness earth-based jutsu have to lightning.


Mokuton (Wood) techniques:
Spoiler:
Name: Shibu Shuriken (Branch Shuriken)
Type: Ninjutsu
Range: 0-20m
Rank: D
Elements: Mokuton (Wood)
Description: A technique where the user has a branch emerge from the ground and swing towards the opponent. Released from the branch is bits and pieces of bark, that spiral off and transform into shuriken.

Name: Shi-do Torakkingu (Seedling Tracking)
Type: Ninjutsu
Range: 0-5m (when placed), 0-12m (when thrown)
Rank: D
Elements: Mokuton (Wood)
Description: The user creates a seed made from their own chakra. Able to sense where this seed is at all times, the user can plant this seed upon an opponent in battle and track their movements so the opponent can never get the drop on them. The seed uses a very small amount of chakra to stick to the target.

Name: Soutei Hashira (Binding Pillars)
Rank: C
Elements: Mokuton (Wood)
Description: A skill that causes various branches to emerge up from the ground. These pillars bind the opponent as they wrap around them. Making them incapable of moving so that they cannot escape.

Name: Shichuka no Jutsu (Four Pillar Home Technique)
Type: Ninjutsu
Range: 0-5m
Rank: C
Elements: Mokuton (Wood)
Description: A skill that is used in order to create a shelter out of wood. This can be used in order to quickly make a shelter for a travelling shinobi, or it can also be used to change the flow of battle by creating a new terrain to fight in/on.

Name: Shichurou no Jutsu (Four Pillar Prison Technique)
Type: Ninjutsu
Range: 0-12m
Rank: C
Elements: Mokuton (Wood)
Description: This technique creates a large forest of bamboo around the opponent, encasing them inside a prison of wood. The sides are very hard to break and even metal weapons have a hard time cutting through. Fire techniques can burn it down, but the burning prison will likely hurt the one inside.

Name: Moku Joheki (Wood Barrier)
Type: Ninjutsu
Range: 0-5m
Rank: C
Elements: Mokuton (Wood)
Description: This jutsu creates a half-dome of wood to shield the user. It can also be used to capture a target. It is capable of absorbing large amounts of damage, and can be extended to completely shield/trap the one inside.

Name: Sanchurou Ketatamashii (Three Pillar Piercing)
Type: Ninjutsu
Range: 0-12m
Rank: B
Elements: Mokuton (Wood)
Description: The user creates a single wood clone that leaps high into the air. At the same time, the user causes a small cage of chakra infused wood (barely bigger than the target) to instantly grow around the target. Finally, the wood clone breaks up in the air into three parts, and the user hardens and sharpens these into large stakes as they begin to fall. The stakes gather speed and they crash through the prison at different angles, impaling or decapitating the person inside.

Name: Moku Bunshin no Jutsu (Wood Clone Technique)
Type: Ninjutsu
Range: 0-5m
Rank: B
Elements: Mokuton (Wood)
Description: This jutsu creates a wooden replica of the user. Unlike other clone techniques, the replica is grown from the user or the ground instead of just appearing. It can perform the user's techniques. These clones can easily be tracked by the user, and they have a direct link with the user. They will crack and collapse after a number of strikes. A higher-level ninja can create a more solid clone that can withstand more damage.

Name: Moku no Yoroi (Wood Armor)
Type: Ninjutsu
Range: 0-2m
Rank: B
Description: The user grows a thin wooden armor around their body. It weighs far less than conventional armor, barely affecting the user's movement at all. Being heavily infused with chakra, it is stronger than steel and is very resilient to taijutsu and weaponry damage.

Name: Hijutsu: Jukai Kotan (Secret Technique: Birth of Dense Woodland)
Type: Ninjutsu
Range: All Ranges
Rank: A
Description: This jutsu grows giant trees from nowhere. The user can control how the trees grow, allowing them to track down and ensnare opponents in the growing branches. The trees can be grown further after their initial creation, creating a dense mass of branches and trunks that can obscure events inside.

Name: Take Yaiba Joushou no Jutsu (Bamboo Blade Rising Skill)
Type: Ninjutsu
Range: 0-20m
Rank: A
Description: The user places their hands on the ground, channeling wood-natured chakra into it, creating pillars of bamboo underneath the ground. At any time, the user can release this jutsu, having multiple hollow bamboo spikes to emerge from the ground in order to impale the opponent from various angles. The spikes can be grown up to five feet tall.

Name: Kyuutai no Jukai (Orb of Genesis)
Type: Ninjutsu
Range: 0-5m (as a defense), 0-15m (when used offensively)
Rank: A
Description: The user creates an orb of chakra-infused wood around them. It can withstand most taijutsu or weaponry attacks and many chakra-based attacks. However, from inside the user can grow long branches from the barrier, using them as arms/hands/claws to attack the opponent. These arms can in turn release small pellets of chakra-infused wood. Up to five branch-arms can be grown at any one time.

Name: Mokuryuu Rendan (Wooden Dragon Barrage)
Type: Ninjutsu
Range: 0-20m
Rank: A
Description: The user grows various wooden dragon heads from the ground. These dragons can be controlled to chase, bite, slam into and pin down the opponent. Up to eight heads can be grown at any one time.

Name: Hijutsu: Chakra Akyo Ki (Secret Technique: Chakra Drain Tree)
Type: Ninjutsu
Range: 0-15m
Rank: A
Description: A very powerful technique that is based upon the Birth of Dense Woodland technique. A large tree, up to forty feet tall, is grown from the ground. The user can extend and move the trunk and branches to ensnare the target. The tree rapidly drains the chakra of anyone in contact with it, excepting the user. It is such a powerful technique, on the target is gripped, it is near-impossible to escape.


Last edited by Kazuhiro Madoka on Wed Aug 20, 2008 3:04 pm; edited 4 times in total

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Re: Kazuhiro Madoka [Approved] - DS

Post by Kazuhiro Madoka on Wed Aug 20, 2008 10:41 am

Taijutsu techniques:
Spoiler:
Name: Konoha Reppuu (Leaf Violent Wind)
Type: Taijutsu
Range: 0-5m
Rank: D
Elements: None
Description: Using quickness and agility, the user performs a spinning kick to sweep his/her opponent off their feet.

Name: Konoha Dai Senpuu (Leaf Great Whirlwind)
Type: Taijutsu
Range: 0-6m
Rank: C
Elements: None
Description: This jutsu involves a powerful leap forward followed by a spinning kick with both legs in succession, the second kick being aimed lower in case the intended target ducks the first.

Name: Tsuuten Kyaku - Bruising Sky Leg
Type: Taijutsu
Range: 0-10m
Rank: C
Elements: None
Description: The user will raise their leg in a high arc, and bring it thundering down causing massive damage to whatever it impacts.

Name: Shuriken/Kunai Rendan (Shuriken/Kunai Combo)
Type: Taijutsu
Range: 0-5m
Rank: C
Elements: None
Description: The user performs two punches then launches the enemy into the air with an uppercut. He/she then jumps in the air and punches the enemy towards the ground. Finally, throwing shuriken/kunai from above, the user pins the target to the floor and falls and stamps on the target.

Name: Tsuin Totonoe (Twin Execution)
Type: Taijutsu
Range: 0-5m
Rank: C
Elements: Depends on the clone used (In Kazihiro’s case, either 'None' [Shadow Clone] or 'Mokuton' [Wood Clone])
Description: The user creates a single corporeal clone (not ‘normal’ bunshin). The user darts past the opponent and strikes across their shoulders and neck with an outstretched arm. At the same time, the clone delivers a similar strike to the target’s stomach. Both the user and clone kick the back of the target’s knees (one leg for user, one for clone) forcing him/her to kneel. Finally, both user and clone spin and deliver a powerful straight kick, one to each side of the back, sending the target tumbling and skidding away.

Name: Kage Buyo (Shadow Dancing Leaf)
Type: Taijutsu
Range: 0-5m
Rank: C
Elements: None
Description: While the target is airborne, the user jumps in such a way as to appear below the target while following a similar trajectory through the air. Since the victim is airborne, he is in a vulnerable position to a more damaging attack.

Name: Bunshin Taiatari (Clone Body Blow)
Type: Taijutsu
Range: 0-5m
Rank: B
Elements: None
Description: The user creates numerous shadow clones to attack his/her enemy, which ends with the user or a clone diving at the target using a burst of chakra.

Name: Rajiaru Shuurai (Radial Attack)
Type: Taijutsu
Range: 0-5m
Rank: B
Elements: None
Description: Using chakra to boost their speed and agility, the user strikes the target with a punch or kick. As soon as the hit lands, the user moves (using boosted abilities) at untraceable speeds to another side of the target and strikes again. Eight further strikes are completed in this fashion. From above, it would seem as if an invisible circle of people are striking the target back and forth.

Name: Tsuiraku Rendan (Crashing Combination)
Type: Taijutsu
Range: 0-5m
Rank: A
Elements: None
Description: The user strikes the target with a full-force blow (heavy punch of kick), lifting them just off their feet and sending them flying into an obstacle. This is followed by a swift punch to the gut and a side-swipe to the head. The user picks the opponent up from the floor and strikes/throws them into the air. When the target falls, the user puches their exposed back with great strength, sending them rocketing away.

Name: Gekiretsu Joushou Shuurai (Furious Rising Attack)
Type: Taijutsu
Range: 0-5m
Rank: A
Elements: None
Description: The user fuels their emotions with powerful feelings (love, fury etc) and converts this into a mass of unstable chakra that surrounds their body. They then kick the target under the chin to send them rocketing into the air. The user leaps to catch up with the target before they are too high. The mass of chakra acts as a support for their feet as the following moves are carried out.
First, the user punches the target's stomach. This is swiftly followed by incredibly fast rising strikes to the torso. The user then grabs the target's foot and slings them to the floor.
To finish, the user pushes off using the 'chakra support' and flies down towards the grounded target, delivering a chakra-fueled punch as they land.
[/spoiler]


Last edited by Kazuhiro Madoka on Wed Aug 20, 2008 3:06 pm; edited 1 time in total

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Re: Kazuhiro Madoka [Approved] - DS

Post by dreamslayer on Wed Aug 20, 2008 1:25 pm

Element(s): Doton (Earth), Suiton (Water). [Also: Mokuton (Wood).]

You can Only Have 2 Elements, So yes. Wood Counts as an Element. Remove Water or Earth.

Need to Increase your Age to 20.

Remove the Multi-Shadow Clone.

Remove the Body Extension, it is a Unique Trait to a Clan whom's name i cant remember off the top of my head.

You can't have S Ranked Taijutsu, since it is a Sub Category.

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Re: Kazuhiro Madoka [Approved] - DS

Post by Kazuhiro Madoka on Wed Aug 20, 2008 3:09 pm

All done, except the Element thingy. I need Earth & Water to combine the two, and I am able to combine them because of the Kekkei Genkai.
I've taken out Wood, because it isn't a primary element, but is created by the combination. Ergo, I am still able to use Wood techniques, but it isn't a natural affinity.

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Re: Kazuhiro Madoka [Approved] - DS

Post by dreamslayer on Wed Aug 20, 2008 3:19 pm

All done, except the Element thingy. I need Earth & Water to combine the two, and I am able to combine them because of the Kekkei Genkai.
I've taken out Wood, because it isn't a primary element, but is created by the combination. Ergo, I am still able to use Wood techniques, but it isn't a natural affinity.

-I know that, you can only have 2. and i repeat 2 Elements. So please choose 2.

I completely understand what your Saying, but You can't use Water, Earth, and Wood, that is 3 Elements, we are only allowing 2 elements per character.

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Re: Kazuhiro Madoka [Approved] - DS

Post by Kazuhiro Madoka on Wed Aug 20, 2008 6:36 pm

It's just on this site, it actually mentions Tenkai (secondary elements) that require two primary elements. On that thread, the first thing it says is:

"Here is a list of elements that can be used as a kekki-genkai trait. If the element is doubled (as in fire+fire) the user can only have fire as their element. You must state that your clan has this kekki-genkai. If not, you cannot use these elements."

Thus, I intend to use Wood as a Kekkei Genkai trait. I'm really not trying to be a pain, and I'm sorry for any irritation, but it doesn't make sense to A) Inform everyone of Kekkei Genkai available techniques and then disallow them, B) Allow a Tenkai but not one of the elements needed to form it.

(Also, just to illustrate my point, your character is able to use Diamond. The Diamond element description is "Water then Earth chakra mastery allows one to form and use crystalline minerals such as diamonds and use them in battle." But your character doesn't have Water mastery. How does that work?)

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Re: Kazuhiro Madoka [Approved] - DS

Post by dreamslayer on Wed Aug 20, 2008 9:05 pm

Approved,

Tired of Arguing with you.

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